BETA


Well this is the last and hard point of the game, where we start to add all the extra details like the 

* Scenary

This time i try to put much time to the map, like painting some parts of the walls so you can know what sector is this (Orange Energy S1, Blue Energy S2, Red Energy S3, no light, sector without energy)


* Final details for code

Already coded the 2 Energy Sectors, and the first part for repairing your visor.

- Comes the second part of your visor repair, the medicine for your status.

This will clear your GLITCH efect drastically.

- And comes the other part of the visor, the NIGTHVISION

and the beginning i thougth this will take me time but in a survival with low LIGTHS normally i used the STANDART Global Ligth BLACK, so the lights will come from the ones i put, so with that thing in mind decided to code the NIGHTVISION alter the Global Light to some Dark green, to give some visible when there is no lights to help you.

- The leg reapir (delete it)

I thougth two things, first, all the demo is to force you complete the game damaged and really slow, so there is some stress some time for this handicad and give you the chance to repair at the end, i dont know feels weird or something i dont like. Second the time, to do this part i must create another animation and code or animate the steps, besides alter the walking code to put another variable that edit the velocity of your movement. Dont sound like much but there was many things left to complete the BETA.

- The Intelligent Card

The last thing of the Demo, you have to find the intelligent card to finally exit of the facily. Why ADDED THIS AT THE LAST TIME (BECAUSE IN THE PAPERS THE LAST THING TO GET IS THE NIGHT VISION)

I put this to give some purpose to the night vision, the original idea was to use the night vision to get out but, first the last part of the game should be like a little maze, and dont try to do a big facility for this demo. Second if the facility is small with luck or following the dark you could get out of the facility without the niightvision and make feel that object useless.

Anyways, when you get the NIGHTVISION you can find a passage to another big room with tables where you can find the card, and open the final dorr.

-Achiements (Removed)

Something that inspirate the players are this things, and with the static variables, make this will be easy, but the time get short to me (specially for some medical situations in family and some events i must to assist so)

The idea was put some achiments like

* Get out of the facility

* My visiion is OK (Get out of the facility without restoring your vision)

* Dark is my friend (Dont get the Night Vision and get the Intelligent Card)

* Im totally perfect (Get out of the facility without restoring the energy and without getting any upgrate to your visor)

    -     This last one sound crazy but is posible, cause the only thing that is obligatory to you to get out is the intelligent card, but since you start the game you can go directly to the last door, the only thing is the way totaly in darkess. 

*Menu

You know a game, even a beta must have a simple MENU and Credits Data

And to be honest i START the game with the menu idea in mind, with these scene created in the first day x3


*Sound Efects

To make it more real must to put more sounds, for example the inddustrial fans, the energy or computers an others things.

Lucky this ones comes from a free ASSETS Sci Fi World Sounds and others sounds with free use get it from internet.

*Music

To be honest i wanted to do the menu music that represent the game or name FORGOTTEN, but i got out of time completng the coding for these game, so i use some themes i found in some assets or internet.

*Some details and others things

-The extra details, the FONTS, some that represent a little of future but most, that represent a little of lost, or abandoned. Is SciFi but the idea is you like an object that was abandoned or forget it for many years until you woke up without reason.

- The CANVAS, the game dont have many interactions required with canvas but this gives a good details and more if you are a robot, but principally decided to do this for the menu like a sub menu of your robot, give some and nothing more e.e


At the end was a hard project, yes.

Funny, yes im happy with the result, and was my first game where i put this dedications to some details like the map or animations.

Coding, to be honest i dont consider myself a good coder, each person has it ways and forms of programe but this game was a great project that maybe consider to continue.

Further with this Idea, yes, but must things well many things like the history, and enemys or hazards that can kill you or do something to you.

Maybe in a future i created the song for the game, that name sounds good for a song title.

And thats it, this was my process to complete this game, hopeyou like it, you enjoy it and learn something, cause i dont consider myself a good teacher too xd

Now you can download the full Beta of these game.

Get Forgotten

Leave a comment

Log in with itch.io to leave a comment.